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CARNIVAL CAT GAMES (2025)

Carnival Cat Games is a collective, program, and game dev start-up built from the ground up by a group of creatives to attempt to help combat the state of the games industry in 2025. With mass layoffs hitting tech, entertainment, and the United States, we wanted to focus on building something special together. Originally started as a game jam, it quickly scaled into a full blown mentorship program as more devs and artists came together looking for some stability in a crumbling industry.

Carnival Cat’s focus is to help get juniors their first foot into the industry with formal training, credentials, portfolio material, and networking opportunities. For our senior devs we focus on helping them do continue to develop new skills, pivot their career direction, gain new credentials and opportunities, and give them the opportunities to learn to teach (teaching is it’s own skill set after all). Our leadership is composed of people with teaching backgrounds and people interested in furthering their skills in teaching and education. At this time we are focusing on mentorship, but we hope in time to become a fully funded team when the industry stabilizes more. We believe that despite it all, now is the time to lay down the groundwork for a better future for our industry.

In addition to making a fun game together and occasional paid contract work that comes through, we have been able to cultivate a healthy community of devs. Our team is proactive in caring for each other, building a weekly space and schedule to help those who are under employed have a stronger sense of stability and a weekly schedule. Everyone is encouraged to bring their ideas and voice to the table and remember that our game is something that belongs to our community and not one person.

While it has not always been the smoothest journey at times, it has been one that is constantly evolving and more people are finding comfort and safety in. In uncertain times, having that sort of structure is integral and we will continue to keep growing and find more steady footing forward as a team.


LIVE FREDDY (2023)

During Level Up Expo 2023, I assisted DaRegularSauce, Kellen Goff (Glamrock Freddy’s official voice actor), and Karen North, with a live Freddy performance where Kellen voiced out lines in real time responses to fans while DaRegularSauce acted out movements of Freddy in his suit. Karen North controlled and puppeteered Freddy’s eyes blinking and looking around. I wore a Vanessa cosplay to the event for fan immersion. My goal was to help our actors with identifying fans to interact with, help with improv on the floor, assist with security to make sure fans did not swarm our actors and get hurt or mistakenly hurt/overwhelm our actors, and assisted with prepping for the performance. Additionally, I helped to streamline communication between our group, convention staff, and convention security when needed to help create a fun and safe experience for all!

This later translated into the official Five Nights at Freddy’s PAX West 2023 booth where I helped this to become official through my networking abilities. Parts of my pitch for the booth became part of the final product. The performance was re-made by the superb and talented team at Steel Wool Studios for official promotional material.


SLASHER CATS (2024)

Slasher Cats is a personal project of mine that is a line of art prints and keychains that feature iconic horror characters as cats! AND with bad puns! What’s not to love about this? The art series is my most successful line of personal merchandise with regular monthly sales on etsy, various outlets in the Los Angeles and Seattle area selling the keychains in consignment shops, and steady sales of these items at art shows and conventions.

Sometimes you gotta just do something for you, and for me it was leaning into my love of cats, my ghoulishly lame sense of humor, horror films, and cute art!


TAROT OF FEAR (2021)

https://www.indiegogo.com/en/projects/randallwallace/tarot-of-fear

In 2021, I helped two of my colleagues, Randall Wallace and Keri Stone, organize a tarot deck for charity. The deck was based off of the 78-card Rider-Waite deck and had art that focused on various popular horror and sci-fi IPs. The deck was funded independently through Indiegogo. We raised $22,842.00. The profits were then donated to the Trevor Project which helps to aid in suicide prevention in LGBTQ+ youth.

Part of my job on this was scouting and onboarding talent and art direction. I helped to wrangle 63 separate artists for file submissions and deadlines. When scouting talent, I tried to focus on a range of artists with variations of art styles, marginalized artists, and a mix of professional credentials. It was important to me that we had a mix of people with deep industry experience and people new to being published to allow for networking opportunities and helping people learn from both fresh talent and experienced artists.

I also was put in charge of art direction. In this case I created cohesive branding for the campaign, the card boarders, backings, books, and visual design. Having the cohesive imagery helped to tie together a project with a massive variation of art styles.

This was a massive project and the other organizers, Randall and Keri, did so much incredible work to make sure this all went off without a hitch.